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Unit testing is hardly news, but simply writing a ton of tests guarantees you no bliss. Gerard Meszaros's xUnit Test Patterns distills and codifies the crucial meta-knowledge to take us to the next level. Why do good tests go bad, and how do you fix them--it's as simple and groundbreaking as that. Smells and antipatterns arise in tests that cripple their maintainability. xUnit Test Patterns exhaustively describes those pathologies and provides the prescription in the catalog format familiar since 1994. But fear not - every motivation and pattern includes at least one source-code example and the explanations are couched in clear, direct language. If you're ready to promote your test code to the same level of care and craftsmanship that you devote to production systems, grab a copy of xUnit Test Patterns and get cracking.
Rust est un langage initié par Mozilla, désormais soutenu par la Rust Foundation et poussé par ses nombreux contributeurs sur GitHub. Ce tutoriel s'adresse à des développeurs ayant déjà programmé dans un autre langage. Ici, vous apprendrez toutes les bases afin que vous puissiez vous débrouiller tout seul par la suite.
WebSocket, the protocol that enables two-way asynchronous communication between the client and the host, has been around for quite a few years. And yet, despite many benefits it provides, PHP’s support for this technology is still shaky, to say the least. But does it mean that we can’t use it with PHP at all?
Wave Function Collapse (WFC) by @exutumno is a new algorithm that can generate procedural patterns from a sample image. It's especially exciting for game designers, letting us draw our ideas instead of hand coding them. We'll take a look at the kinds of output WFC can produce and the meaning of the algorithm's parameters. Then we'll walk through setting up WFC in javascript and the Unity game engine.