Generating Worlds With Wave Function Collapse - PROCJAM Tutorials

Wave Function Collapse (WFC) by @exutumno is a new algorithm that can generate procedural patterns from a sample image. It's especially exciting for game designers, letting us draw our ideas instead of hand coding them. We'll take a look at the kinds of output WFC can produce and the meaning of the algorithm's parameters. Then we'll walk through setting up WFC in javascript and the Unity game engine.

Ajouté par inwebo le 2025 -09 -15. Permalink

tags️ : archi  tutorial